Visual Artist Job Description
Visual Artist Duties & Responsibilities
To write an effective visual artist job description, begin by listing detailed duties, responsibilities and expectations. We have included visual artist job description templates that you can modify and use.
Sample responsibilities for this position include:
Visual Artist Qualifications
Qualifications for a job description may include education, certification, and experience.
Education for Visual Artist
Typically a job would require a certain level of education.
Employers hiring for the visual artist job most commonly would prefer for their future employee to have a relevant degree such as Bachelor's and Associate Degree in Education, Visual Effects, Design, Graphic Design, Computer Science, Computer Animation, Art, Fine Arts, Architecture, Industrial Design
Skills for Visual Artist
Desired skills for visual artist include:
Desired experience for visual artist includes:
Visual Artist Examples
Visual Artist Job Description
- Game Designers
- Visual Designers
- Work closely with game designers, scripters, and Art Directors to create and implement VFX for games
- Work closely with engineers and leads to problem solve technical and art pipelines
- Make sure VFX run and are optimized within the current device specifications
- Work within deadlines and display time management skills
- An individual contributor that develops and prepares visual effects for use in entertainment software
- Gondola updates – produce all graphics, stickers, focus shelves and graphic strips for each seasonal update
- Graphic adaptation – take global assets and adapt for various global displays, such as tester units, endcaps, windows and lightboxes
- File/asset management – Keep files organized with consistent naming
- Please include a link to your work with your application
- Strong knowledge of relevant 3D software with particular emphasis on fluid simulation and rigid body dynamics tools
- Examples of modeling texturing and lighting
- Examples of various animations
- Knowledge and/or familiarity with Nuke and Smoke a big plus
- Must have excellent graphic design and typography skills, in addition to a great eye
Visual Artist Job Description
- Explore new tech to eclipse current technical and visual limitations
- Create efficient and polished icons, buttons, menu layouts, and any other needed visual assets
- Work with UX designers and producers to visualize various interface systems in our game
- Turn wireframes into a masterpiece of meticulously arranged pixels
- Work with Art Director/Lead Artist to ensure artistic unity with the entire project
- Sketch or concept ideas to contribute to the overall visual appeal for UI and presentation
- Take visual designs to the next level and iterate on the look and feel set by art leads by using your arsenal of layout, composition, and typography knowledge
- Understands limitations of information display and interactivity on today's mobile devices
- Can break down asset requests and execute on specifics, with or without close direction
- Knows how to take and offer constructive criticism
- Basic-intermediate knowledge of Adobe Dreamweaver or equivalent
- Basic-intermediate video production knowledge highly advantageous – particularly utilising Adobe Premiere Pro
- High expertise at creating high-quality graphic design materials and custom graphics and has the ability able to summarize technical information to quickly show abstract, complex information in a simple, visual format
- Skilled in both digital and print mediums
- Experience creating effects for virtual reality
- Experience in balancing conflicting priorities of visual quality, CPU and memory performance, and development time, in producing the best results for the project
Visual Artist Job Description
- Self-motivated towards solving creative problems
- Able to communicate visually with designers and other artists using quick thumbnail sketches
- Create highly impressive visuals for multimedia showcases
- Work with Visual designers to create visual impressions
- Optimize 2D and 3D assets to improve framerates and performance
- Partner with Sr Visual Merchandising Manager to determine document content
- Manage graphic layout of VM guideline
- Responsible for photographing all merchandising and visual display components of each floor set
- Work collaboratively with cross functional partners to ensure business strategies and objectives are clearly communicated within the VM guideline
- Participate in monthly VM guideline review calls with the Field and Corporate VM teams to ensure that the document is ready for final posting
- Expertise in Photoshop strongly preferred
- Experience with Unity3D preferred
- Proven ability to work successfully within and across teams
- Proficiency InDesign, Photoshop, Illustrator, Web development technologies including html, css and javascript
- 2 or more years of experience creating visual effects for games
- Expertise using industry standard or proprietary game particle effect editors
Visual Artist Job Description
- Post documents to internal brand communication website on time
- Organize and maintain digital library of all VM guidelines post production
- Operating and leading in the Digital Marketing space, our brand sells to agencies, publishers (Facebook, Google) and most of the world’s best known brands, across Retail, Package Goods, Automotive, Travel & Entertainment, Tech and Telco and more
- The sophistication of these audience requires us to push B2B creative to new and bold places
- Being a part of this evolving and fast-growing brand will be a unique and rewarding career opportunity
- He or she will partner with our growing creative team and support our Sr
- Responsible for collaborating with Sales Team, Engineers, and Website Developers to meet advertiser needs by executing design projects from concept to completion
- Meet with advertisers and advise them on how to comply with design specs
- Create concepts and designs for advertisers using Flash and Photoshop Includes Flash ads, animation sequences, and video
- Analyze, edit, and troubleshoot Flash/ActionScript files
- Good working knowledge of relevant 3D software with particular emphasis on fluid simulation and rigid body dynamics tools
- Good knowledge of Adobe Photoshop and/or After Effects for texture creation
- Good understanding of node based shaders and their creation
- Knowledge of Physically Based Rendering and Linear workflows
- Good understanding of modelling, texture mapping, materials and post processing
- Understanding of workload management software/principles (Jira) is an advantage
Visual Artist Job Description
- Implement creative/technical feedback into designs Learn and understand the business, messaging, and project focus of clients
- Project manage multiple designs at a time
- Ensures accurate, consistent, and timely completion of design comps and sliced assets, effectively using company standard software and tools
- Able to quickly come up with new visual treatments adapting to established styles
- Up to date on latest design trends and styles
- Work order specifications (user story acceptance criteria)
- Airline branding guidelines and standards
- Ensures project (scrum) team has most current information about the status of the assigned project(s) by logging and maintaining in project tracking system
- Project plan (sub-project or task) information
- Time dedicated to specific project(s)
- Knowledge of video games industry and awareness of typical video game development processes
- Portfolio showcasing 3d game art and/or effects work
- Experience working in 3d game engines or knowledge of VFX pipelines
- Demonstrable artistic talent to create compelling textures for particle effects
- Strong understanding of lighting, color, and composition
- Establish reference libraries