Systems Designer Job Description
Systems Designer Duties & Responsibilities
To write an effective systems designer job description, begin by listing detailed duties, responsibilities and expectations. We have included systems designer job description templates that you can modify and use.
Sample responsibilities for this position include:
Systems Designer Qualifications
Qualifications for a job description may include education, certification, and experience.
Licensing or Certifications for Systems Designer
List any licenses or certifications required by the position: RCDD, BICSI, II, NICET, DCJS, IEC, CE, UL, ISO9001, NCSA
Education for Systems Designer
Typically a job would require a certain level of education.
Employers hiring for the systems designer job most commonly would prefer for their future employee to have a relevant degree such as Bachelor's and Associate Degree in Design, Education, Technical, Engineering, Drafting, Computer Science, Associates, Electrical Engineering, Instructional Technology, Training and Development
Skills for Systems Designer
Desired skills for systems designer include:
Desired experience for systems designer includes:
Systems Designer Examples
Systems Designer Job Description
- Participate in design reviews with the hardware and software development team
- Bachelor’s degree or equivalent experience with an emphasis on game design, economics, math, or psychology
- Create and refine preliminary design/mock-up of new/changed functionality and perform low level functional analysis developing Activity Diagrams, Use Cases, Information models, Sequence Diagrams, Screen Designs to communicate technical specifications
- Create and maintain complex data files related to items, monsters and other systemic content
- Quickly learn and use proprietary tools and methodologies and write game scripts as needed to implement game mechanics
- Maintain and iterate on existing game systems over the lifecycle of the game with an eye towards improving game-play
- Create wireframes and graphical assets for development team
- Develop use cases, work flow, interactions and specification documents
- Rigorously test new features in beta to ensure flawless functionality
- Assist with user research projects such as usability and end-user testing and develop recommendations for improvements in the platform
- A positive attitude and is able to collaborate in a team environment
- Experience writing game scripts and working within script editors
- Understands best practices in support of stable and reliable implementation strategies
- Strong computer skills (very comfortable in MS Word, Excel, Visio, etc)
- Must be an avid gamer, with some experience as a gamer online
- Intense creativity, a passion to innovate, and the drive to go beyond what is directly asked of you
Systems Designer Job Description
- Design and develop lessons, certification criteria, exercises, case studies, briefings, testing, feedback evaluations, and other learning activities for online, blended, and face-to-face delivery platforms to include design and development of media and current aids suitable for best content delivery
- Collects engineer’s and customer’s specifications to create accurate mechanical drawings
- Develops and verifies fabrication, general arrangement, base frame assembly, construction, weldmap, slope, and heat map drawings piping bill of materials & electrical conduit/panel layout drawings, if necessary
- Work collaboratively with Project Managers and Cross-Functional teams to facilitate a clear direction and to execute a flawless design
- Foster creative and scalable design solutions to grow your content’s scope over time
- Work with Designers, Game play engineers and content teams to implement player abilities, AI enemies, NPCs, items, and non-combat systems using proprietary tools
- Balance variables to create a gameplay experience that is fun for diverse play-styles
- Work with Designers, Game play engineers and content teams to create and maintain system components and manage data structures using proprietary WB tools and industry standard software
- Development of system, hardware and software high level requirements
- Requirement analysis and management using DOORS including demonstration of compliance to customer and certification regulation requirements
- A mature, professional attitude and work ethic
- Self-motivated with the ability to creatively problem solve
- Familiarity with The Lord of the Rings trilogy
- 5+ years’ experience in complex mainframe software development using DB2, IMS-DC, COBOL, MQ, CA7, JCL, SPUFI, MQ Series and other utilities
- Experience in Ford SDM (Systems Development Methodology) and Ford infrastructure and operations is preferred
- A passion for collectible card games
Systems Designer Job Description
- Maintains a state-of-the-art knowledge of industry standards, best practices, and emergent technologies in the instructional design industry
- Development of System Test procedures
- Development and support of technical documentation
- Addresses technical discussion for Issues/Problems and provide recommendations for resolution
- Spreadsheet wizardry
- Deep familiarity with RPG, BCG, and action genres on mobile, PC, console, and pen-and-paper platforms
- Selects, orders, and tracks the delivery of materials for assigned projects
- Gathers field changes from the project team and creates as-built drawings and software
- From an educational leadership standpoint, researches and implements academic theory and practice that is best suited for the given curriculum to achieve the desired objectives and outcomes
- From a development perspective, ensures the content development processes (including hardware and software) are available and adequate to meet a given task
- Strong proficiency in Adobe Creative Suite
- Experience in the Financial Services field
- Desire to learn and incorporate emerging technologies in the UX/UI field $
- A minimum of 5 years’ experience in designing games or online social features
- Engineering or technical background, or Animation background both very helpful
- Experience shipping Player or AI features in action/adventure games
Systems Designer Job Description
- Work within the overall game vision and existing design while becoming owner and point man on core game systems
- Design and drive the implementation of tools required by systems under your watch
- Maintain ownership and creation of high quality game systems and game data using internally developed design tools
- Infrequent travel may be needed at times to provide support in a classroom environment conduct system demonstrations via on-line webinars
- Develop new and creative strategies for maintaining the schedule through utilization of resources software tool development
- Perform all duties required for e-learning content launch, including course upload, testing, and assignments
- Manage pre-and post-learning activities, communications and materials
- Support in the administration of the Learning Management System (LMS)
- Infrequent travel may be needed to provide support in a classroom environment conduct system demonstrations via on-line webinars
- Embedded SW development for Wireless and IoT applications
- Ability to provide accurate work estimates for design constructs you already understand
- Passion for game design
- Attention to detail and strong aesthetic eye
- Self-motivated, has initiative to learn with minimal direction
- Knowledge of the action/adventure and/or open world game genres
- Engineering or technical background preferred
Systems Designer Job Description
- Generation of documentation to support the applications development and testing results
- Serves as lead instructional designer on projects as assigned and manages related project activity with minimal to moderate guidance
- Act as lead on a range of designs from complex to simple
- Act as knowledge expert on the Provisioning to the wider community
- Create mapping, interface specifications, use case, and data model documentation as appropriate
- Provide estimates of the effort required for specific deliverables when requested
- Work with vendors to provide quality gating and validation to their propositions
- Ensure that all relevant regulatory controls and operational processes are built into delivered designs and deliver process improvements as applicable
- Support common delivery process and delivery management community
- Work with other team members to drive process improvements across partner teams and organisations, including mentoring
- Previous experience with combat and AI design
- Previous experience managing and tuning complex systems or behaviors
- Background in game design, computer science or equivalent a plus
- Narrative writing skill a plus
- UI design skills a plus
- 5+ years of experience in internal game development, with emphasis on Systems Design