Sound Designer Job Description
Sound Designer Duties & Responsibilities
To write an effective sound designer job description, begin by listing detailed duties, responsibilities and expectations. We have included sound designer job description templates that you can modify and use.
Sample responsibilities for this position include:
Sound Designer Qualifications
Qualifications for a job description may include education, certification, and experience.
Education for Sound Designer
Typically a job would require a certain level of education.
Employers hiring for the sound designer job most commonly would prefer for their future employee to have a relevant degree such as Bachelor's and Collage Degree in Music, Sound, Sound Design, Theatre, Audio Engineering, Technology, Engineering, Education, Continuing Education, Technical
Skills for Sound Designer
Desired skills for sound designer include:
Desired experience for sound designer includes:
Sound Designer Examples
Sound Designer Job Description
- Complete assigned projects independently or as may be required, with guidance from senior staff and/or network partners
- On the spot problem solver
- Assist with new and innovative projects and initiatives
- Identifies and communicates personal and staff training needs with management to ensure consistent and continued growth for the department, including interns, T3s and apprentices
- History of collaboration across disparate teams
- Creating unique and compelling sound design with a focus on storytelling through sound
- Cinematic Sound Design and mixing
- Collaborating directly with Audio Lead and/or Audio director at 1st and 3rd party developers
- Mentoring junior level sound designers and delegating tasks where appropriate
- Develop, edit and produce original, innovative and entertaining audio programs
- Self-organized and self-motivated, with excellent communication skills
- A focused and dedicated professional with a positive attitude and a desire to be part of a great team on a great project
- A minimum of 6 years’ industry experience in a video game or post production setting
- Has shipped a minimum of 4 AAA titles or equivalent film credits in a sound design / mixer role
- Proven skills regarding mixing dialog, music, and sound effects for a large variety of projects in both stereo and 5.1
- Proven skills regarding editing and conforming sound-to-picture
Sound Designer Job Description
- Post-produce and craft sound design elements around original series
- Ensure on-time, on-budget, quality programming delivery
- Oversee production and recordings both in-house and remotely
- Create new executable concepts and show ideas in comedy/entertainment audio sphere
- Provide in-depth knowledge and guidance, coaching, and direction to more junior team members of the team
- Knowledge and application of standardized audio operations and procedures
- Recommending modifications to existing audio processes, methods, and approaches as needed to improve existing approaches
- Will communicate regularly with colleagues and immediate superiors and/or customers and will interpret or clarify technical information to aid understanding
- Ability to take accountability for proactive management of cost within the project/team
- Awareness of audience and ability to adapt style accordingly
- Experience using both Windows and Macintosh operating systems
- Previous experience in the video game industry will be highly appreciated
- Good knowledge of industry-standard audio tools
- Familiarity with a variety of audio middleware applications (Wwise, FMOD)
- Minimum one to two years game/audio experience
- Proficiency in designing creative, nuanced sound on schedule
Sound Designer Job Description
- Have the technical and artistic knowledge to manage recording sessions for sound effects, ambiences, dialog, foley
- Resourcefulness and experience to act independently working under limited supervision
- Design and implement in-game audio systems covering music, sound effects and dialogue implementation
- Work independently and in teams to create, maintain, debug and optimise systems
- Assist with final mixes and settings to establish an overall powerful and polished audio experience throughout the game
- Troubleshooting and debugging of game audio systems
- Report to the project Audio Director
- Conducts dialog editing, music editing, sfx creation/placement and audio mixing to create original content to enhance the viewer's experience for multi-platform, projects
- Uses innovation, imagination and creativity as a key contributor to network partner's needs
- Ability to work supervised or unsupervised while maintaining creative productivity
- Nuendo (Preferred)
- Wwise (Preferred)
- Direct experience designing and implementing video game audio (Preferred)
- Degree in audio-related field (Preferred)
- Game scripting (Preferred)
- 2 shipped titles
Sound Designer Job Description
- Understands and uses all multiple broadcast media tape and file formats in creating original sound design
- Troubleshoots technical and creative issues
- Uses ProTools & SoundMiner applications, plug-ins
- Performs project management tasks
- Interacts with network partners and staff to manage workflow and ensure customer satisfaction
- Develops session knowledge and working relationships with network partners to ensure future bookings and session requests
- Keeps abreast of software revisions or updates on installed software
- Identifies and communicates training needs and goals with manager to enable consistent and continued progress
- Mixing and managing dialogue assets
- Integrating assets into Wwise middleware
- Proficiency in cutting, processing and tracking large amounts of dialog files
- Sound Design Techniques
- Game Engine
- Game audio production credits on multiple major shipped titles in role of sound designer
- 3-5 years of work experience in sound designing in a commercial post-production or broadcast environment is required
- Experience with promo, short-form or long-form multi-platform work in a deadline-oriented environment is critical
Sound Designer Job Description
- Testing all aspects of your game audio in our in-house engine to ensure in-game playback is as intended and fit for commercial release
- Create and mix audio content for trailers, demos and conferences to commercial standards when required
- Communicate regularly with the audio and game design teams to ensure their intent for audio is realized and that the overall creative vision for the project is maintained
- Collaborate with the engineering team to ensure that audio processes and tools are efficient and optimized
- Evangelize high standards for game audio and educate the rest of the development team when necessary
- Test all aspects of your game audio in our in-house engine to ensure in-game playback is as intended and fit for commercial release
- Sound design, implement, and mix assigned game sequences from concept to submission
- Explore innovative best practices that achieve desired goals and milestones
- Provide mentorship for junior members of the audio team
- Administrative duties as required by department head (sending out scripts for auditions, talent contracts, Non-disclosure agreements, etc…)
- Highly creative individual with extensive ProTools experience in audio for video
- Working knowledge of plug-ins, routing and 5.1 techniques
- Working knowledge of file types, transfer processes, surround methods & delivery
- Candidates must have demo reel, website or other proof of work in this creative field
- Required to work on shifts
- Shipped 2+ games as an audio lead or Sr